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Above the company, moonshine and Forestal-fire condensed to form
a human shape. Pale silver, momentarily transparent, then more
solid, like an incarnation of evanescence and yearning, a woman
walked toward the onlookers. A smile curved her delicate mouth;
and her hair swept a suggestion of dark wings and destiny past
her shoulders; and she shone like loss and hope.
Hollian eh-Brand. Sunder's Dead, come to greet him. The sight of her made him breathe in fierce, shuddering gasps, as if she had set a goad to his heart. Erect with the dignity of her calling, the importance of her purpose, she moved to the Forestal's side and stopped, facing Sunder and her own dead body. "Ah, Sunder, my dear one," she murmured. "Forgive my death. It was my flesh that failed you, not my love." Helpless to reply, Sunder went on gasping as if his life were being ripped out of him. |
| -- White Gold Wielder |
It was with mixed feelings that I picked up White Gold Wielder
and started reading it for the first time over a decade ago.
The big question in my mind was if Donaldson could possibly
bring such a complex and wide-ranging fantasy epic to a
satisfying conclusion; i.e. one allowing Covenant's and Avery's
hard work and sacrifice to be rewarded without selling out for a
happy ending. After Tolkien's bungling of the last chapters of
the Return of the King and David Edding's embarrassing bungling
of the promising story line of the Belgariad it looked like
there was just a lot of ... well, bungling of saga
endings getting perpetrated by otherwise talented authors.
Would the Second Chronicles suffer a similar fate?
I'm happy to report that Donaldson delivers the goods with White
Gold Wielder, expertly walking the tightrope between good and
evil, happy and sad, life and death, resolved and unresolved.
I felt he gave me his answer to the dilemmas of white
gold / wild magic, and humanity's inner conflict without taking
away my ability to find my own answers. He doesn't let you
forget that events didn't have to turn out the way they did,
that free will exists and monstrosities aren't always
successfully held in check.
Even with the tremendous power and knowledge Linden Avery gained
with the mastery of the renewed Staff of Law, mysteries are rife
within the Land. Once more with the Demondim ... has the Weird
of the Waynhim been destroyed by the ur-viles' killing rampage
against the Waynhim or fulfilled with Vain's metamorphosis?
What is the significance of the Haruchai's and Giants'
participation in the struggle against the Despiser and how will
they interact with the denizens of the new Land? What remains
of the Search and Starfare's Gem? What is the destiny of the
Cavewights, and Mount Thunder (and it's fitfully slumbering
banes)? What is the fate of the new Land and its few remaining
peoples, and how can the Earth reconstitute itself after the
ravages of the Sunbane? Will Sunder and Hollian restore the
legacy of Lords from Revelstone or must Linden Avery be summoned
again to resanctify the Land? Can the Land ever regenerate its
vast forests (and Forestals)? I guess maybe there is material
enough for a Third Chronicles following the Despiser's second
defeat though I still insist the real story lies in the tales of
the Old Lords.
The plot of White Gold wielder is fairly direct like that of
The Wounded Land; Covenant and crew traverse just the areas they
need to in order to confront the main enemies. First to
Revelstone to deal with Gibbon-Raver's hideous Clave and the
Banefire. Didja notice how Donaldson allows everyone (except
maybe Findail and Vain) to contribute to the overthrow of the
Clave? Even Nom and Glimmermere get into the act, though I
was stunned that Donaldson didn't throw another couple of
duped Riders like Memla na-Mhoram-in into the mix. They could've
followed Covenant into Andelain and helped form the nucleus of
Sunder and Hollian's restoration effort. Nonetheless the battle
for the soul of Lord's Keep is a dandy bit of writing with a
number of memorable scenes including the Courser ambush, the
Grim, the attack of the menials, the big showdown between
Covenant, Gibbon and Nom, Covenant's caamora, and the
extirpation of the Banefire by Linden's inspired redirection of
the mystic waters of Glimmermere.
Perhaps White Gold Wielder is lengthier than it need have been
but in fairness the first hundred pages are basically external
to the Land and could be considered continuation chapters of The
One Tree. Sans that, White Gold Wielder is actually fairly
compact and economical getting Covenant and Avery into physical,
mental and spiritual shape to tackle the real showdown which has
been building for over a thousand pages. And what a showdown it
turns out to be; no dues ex machina here ... the good guys
actually have to face down the ultimate evil in its lair. Let's
count the number of destinies resolved in the catacombs of Mount
Thunder:
As a younger man I thought the ending might have been improved
had Donaldson allowed Foul to triumph ... what an unprecedented
plot twist that would have been. But after reading the
conclusion of Michael Moorcock's Elric saga I changed my mind.
The ending was unexpected but not really satisfying, as if the
evident loser of a chess game angrily swiped all the pieces off
the board prior to checkmate. It occurred to me that life by
its very nature is more complex, that complete subjugation is in
one sense the easy way out -- what my mathematics teachers used
to call the trivial solution. Director James Cameron
ended the Terminator II: Judgement Day with an eerily similar
finale. To secure victory for his friends the protagonist (a
cybernetic killing machine) must gain an understanding of his
"humanity" and sacrifice his life so his companions can continue
the job of crafting a world free of tyrranical extermination.
Wonder if Mr Cameron ever read the Second Chronicles?
Anyway, that wraps up the Chronicles of Thomas Covenant. Or does it?
In a recent interview Donaldson didn't rule out the possibility
of a Third Chronicles. I'm keeping my fingers crossed.
Chapter headings for White Gold Wielder
PART I: Retribution
1: The Master's Scar
2: Leper's Ground
3: The Path to Pain
4: Sea of Ice
5: Landward
6: Winter in Combat
7: Physician's Plight
8: The Defenders of the Land
9: March to Crisis
10: The Banefire
PART II: Apotheosis
11: Aftermath
12: Those Who Part
13: The Eh-Brand
14: The Last Bourne
15: Enactors of Desecration
16: "Andelain! Forgive!"
17: Into the Wightwarrens
18: No Other Way
19: Hold Possession
20: The Sun-Sage
EPILOGUE: Restoration
21: "To Say Farewell"