| "If we fail the Land itself reproaches us. It will be made waste. We are its last preservers."
[Mhoram] turned the thrust with a wry smile and said, "The last, Lord Trevor? No. The Haruchai yet live within their mountain fastness. In their way, they know the name of the Earthpower more surely than any Lord. Ramen and Ranyhyn yet live. Many people of the South and North Plains yet live. Many of the Unfettered yet live. Caerroil Wildwood, Forestal of Garroting Deep, has not passed away." |
| -- The Power That Preserves |
Tolkien scored a huge success with his
creation of hobbits. Mr Donaldson
must be equally acknowledged for eschewing
the tried'n'true but worn'n'threadbare cast of
elves, dwarves, gnomes, trolls, dragons and
(lord forbid) unicorns which compose the
unimaginative fantasy author's stock in
trade. Instead he forays into new territory with
his own bestiary and associated mythology,
and the Land is the better for it.
In the First Chronicles alone we are
introduced to Stonedownors, Woodhelvennin,
Waynhim, Haruchai, Ravers, ur-viles,
Wraiths, griffons, Unfettered Ones, Giants,
Lords, fire-lions, Cavewights, Ramen and
Ranyhyn, Elohim, Forestals,
jheherrin and various monsters. They
populate yet never crowd the Land, which in
its own way is also a living being.
My favorite race is probably the
Haruchai, although
they contain many of the same
contradictions that so frustrate me about
Thomas Covenant and the Chronicles.
Theoretically they are exuberant and
militant, yet almost without exception the
Bloodguard are stoic, unemotional characters
who hide their martial spirit extremely well.
Doubtless some of this can be explained by
the binding power of their extravagant Vow,
yet the Haruchai in the Second
Chronicles act the same. Their refusal to
employ weapons in battle is confusing and
alien (they could kick a lot more ass and
protect the Lords better if they just
stooped to wielding swords) but then their
alien-ness as a race is refreshing.
Although Giants are common in
fantasy, Donaldson has crafted a
particularly engaging and vital sect of
them in the Unhomed of Coercri (and later
with the Search). Giants frequently end up
portrayed as stupid and clumsy overgrown
cousins of clever, nimble humans but the
Unhomed elegantly balance extreme literacy,
poeticism (if that's a word), artistry and
sense of community with raw physical might.
Their vastly extended lifespans permit them
to garner wisdom through life experience
without dimming their innate, almost
childlike enthusiasm for new experiences,
heroic deeds and amusing stories. It's a
shame that we only really get to know
Saltheart Foamfollower in the First
Chronicles; he's a fascinating,
multi-faceted person and it would have been
good to contrast that with others of his
race. You get the impression that there
really are a bunch of wonderful
Giantish stories that would take days to
tell and would have you in stitches half
the time. No wonder High Lord Kevin felt
comfortable entrusting them with the First
of the Seven Wards. Advice for the Third
Chronicles? ... more Giants!
There is a great mystery in the existence
of the Waynhim and ur-viles,
which is yet another reason I hope Donaldson
tackles a series of books detailing the
ancient history of the Land. What lore do
they master, and what ultimate purpose are
they serving ... and what does that imply
about the myriad various Powers prevalent
in the Land and available for use or misuse?
Why did High Lord Loric oppose the Viles so
fiercely and how deeply did High Lord Kevin
delve into their nature? A few of these
questions are tantalizingly hinted at in the
Second Chronicles in the form of Vain.
The existence of the three Ravers is
unsatisfactory to me, at times they seem
like mere plot devices to wreak a little
destruction when things start to slow down.
Their ability to dopplegang a wide variety
of creatures gives them an unfair advantage
that tips the scales of proportion. If I
were a Raver I could easily have sabotaged
the good guys at every turn; their limits
need to be expounded upon. Their birth or
initial creation and the nature of their
existence is never explained to my
satisfaction, nor for that matter is that
of Lord Foul. They are simply too powerful
and fundamental to the integrity of the
Chronicles to spontaneously pop into
existence hating everyone and everything.
Tolkien's Nazgul have an established
and believable provenance as mortal men
doomed through ring-slavery and the Ravers
deserve one too.
Amok is an interesting character,
and if Lord Kevin had the power to create
a Ward containing at once such incredible
rectitude to withstand High Lord Elena's
compulsion and such mercurial curiosity to
ride Sandgorgons, what other incredible
wonders did the Old Lords create?
The Unfettered Ones and Lords
are excellent conceptions, each uniquely
human, united in dedication to Earthpower.
The Unfettered Ones have otherworldly
personas fitting to mortals who dedicate
their lives to inhuman loremastery. The
Lords are definitely more human and humane,
Donaldson does well avoiding propping them
on pedestals by making them approachable
and well-rounded with their fair share of
faults and shortcomings. Mhoram is pretty
close to what I think everyone wishes they
were like. Verement, Shetra, Hyrim, Trevor,
Loerya and Amatin are closer to the various
teams of folks I've worked with over the
years ... each with his or her particular
weaknesses, strengths and personality traits
that emerge depending on the situation into
which they are thrust. I particularly
enjoyed that the nice ones like Hyrim,
Elena and Callindrill get killed off just
like the standoffish Shetra and Verement.
Well done Mr Donaldson.
I wish I could show the same enthusiasm for
the Ramen and the Ranyhyn,
but each seemed to me too one-dimensional
for me to form any connection with. Maybe
you need to harbor a secret unicorn fetish.
Does anyone feel they (with the exception of
Manethrall Rue) were interesting characters?
The Forestals must have been a
fascinating bunch, especially in the time
of the One Forest. If Donaldson ever
revisits the ancient history of the Land I
sure hope he devotes a couple chapters to
their struggles and ultimate failure to stop
the decimation of the One Forest.
I've got mixed emotions about the
jheherrin. They're so cute
and cuddly I can't help forming the mental
image of Covenant and Foamfollower stumbling
into a scene from The Muppet Movie ... yup,
there's Gonzo and Kermit. They obviously
exist to jerk a few tears from the reader,
but for some reason it works; they appeal
to a mushy part of me that a guy is not
supposed to publicly admit having.
Donaldson's credibility stretches awful thin
during their recital of the Pure One legend
but all in all I'd have to say the book's
better for having them in it.
As for the Stone-shaped monsters in
Lord Foul's armies, I guess they serve their
purpose as well as faceless baddies usually
do. Even Tolkien couldn't do much with orcs
in their numberless hordes, only when he
broke them into small groups did they take
on a semblance of perverted personality.
The creatures of the Second Chronicles are
even more unusual than those of the First
but because they generally appear in
relative isolation from each other and the
framework of the Land, they seem less
authentic. For instance the skest
and nicor appear as little
more than plot devices: the former to give
the sur-jheherrin the
opportunity to repay Covenant, the latter
to get Starfare's Gem back on track once
the wind died. The Elohim
are far more interesting and philosophically
important; beings of incarnate Earthpower
who yet contain shadows or banes within
themselves. Do the changes within the
Elohim produce the effects within the
Land or vice versa? Donaldson did
extremely well to introduce them early in
the First Chronicles so their appearance in
the Second is appropriately foreshadowed.
The hustin obviously served as
the inspiration for Jabba the Hut's
Gammorhean (sp?) Guards in Return of the
Jedi. The Sandgorgons are
just great. Every fantasy novel should
have a few sympathetic monsters embodying
incalculable brute force. The
croyel are magnificent little
creatures ... why didn't we see them in the
First Chronicles? Wouldn't it be great if
they made an appearance in the Third
Chronicles? (plug, plug) The
arghule again are nice little
beasties but am I the only one in the
audience wondering why Covenant lets Hamako
die fighting them instead of melting them
all with a burst of wild magic?
All in all I have to give Donaldson a
thumbs up for creativity, and reiterate my
desire for a third set of Chronicles dealing
with the ancient Land. First of all, I want
to get to see the Plains folk in action ...
after all they're the most "human" humans
and I think they're the race that produces
all or most of the Lords but we rarely see
any of the commoners. Also I want to get
a chance to see the wonderful races and
peoples interacting in the good old days
before Lord Foul sends armies against them,
then watch how that dynamic changes during
the grim and isolating wars of Foul against
the Old Lords.